Masks: Difference between revisions
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* +4 HP | * +4 HP | ||
* 3% Dodge Chance | * 3% Dodge Chance | ||
== Viking Mask == | == Viking Mask == | ||
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== Bear Mask == | == Bear Mask == | ||
* 2% chance to damage attacker for 1 HP | * 2% chance to damage attacker for 1 HP | ||
== Royalty Mask == | == Royalty Mask == | ||
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* -25% Incoming Damage from Divine Lightning | * -25% Incoming Damage from Divine Lightning | ||
* +5% Chance to bypass a Holy Whitescroll | * +5% Chance to bypass a Holy Whitescroll | ||
== Bandit Mask == | |||
* Chance to spawn a Warlord on bandit kills | |||
== Santa Mask == | |||
* Chance to receive double gang points while mining | |||
Latest revision as of 09:52, 12 March 2026
Masks change the appearance if your helmet, along with providing some awesome bonus perks. These masks are applied to your helmet, so if you lose your helmet, you will lose the mask.
Available Masks
Monopoly Mask
- +10% /sell prices
Chicken Mask
- Immune to Fall Damage
- Chance to stun attacker at low HP
Skull Mask
- No hunger loss
- Passive Famine III
Robot Mask
- -5% Incoming Damage
- 50% Lifesteal negation
Lovers Mask
- +4 HP
- 3% Dodge Chance
Viking Mask
- +15% XP Gain
- +15% Energy Gain
- Grants 3 absorption hearts when first hit
Bear Mask
- 2% chance to damage attacker for 1 HP
Royalty Mask
- 2x Outpost Capture Speeds
- -8% Incoming Damage in Outpost Worlds
Celestial Mask
- -25% Incoming Damage from Divine Lightning
- +5% Chance to bypass a Holy Whitescroll
Bandit Mask
- Chance to spawn a Warlord on bandit kills
Santa Mask
- Chance to receive double gang points while mining