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	<id>https://wiki.endpixel.gg/index.php?action=history&amp;feed=atom&amp;title=Raiding</id>
	<title>Raiding - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.endpixel.gg/index.php?action=history&amp;feed=atom&amp;title=Raiding"/>
	<link rel="alternate" type="text/html" href="https://wiki.endpixel.gg/index.php?title=Raiding&amp;action=history"/>
	<updated>2026-04-25T01:43:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.endpixel.gg/index.php?title=Raiding&amp;diff=397&amp;oldid=prev</id>
		<title>Admin at 19:34, 17 December 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.endpixel.gg/index.php?title=Raiding&amp;diff=397&amp;oldid=prev"/>
		<updated>2025-12-17T19:34:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:34, 17 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[file:CellFront.png|right|400px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[file:CellFront.png|right|400px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&quot;color: red; font-size: 150%; font-weight: bold; text-align: center; border: 2px solid red; padding: 10px; background-color: #ffeeee;&quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;⚠️ This article has been archived, This Feature is not in the game anymore. ⚠️&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Make sure to protect your [[Cells]], as they can be raided!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Make sure to protect your [[Cells]], as they can be raided!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff:1.41:old-201:rev-397:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.endpixel.gg/index.php?title=Raiding&amp;diff=201&amp;oldid=prev</id>
		<title>Ryan at 20:16, 3 June 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.endpixel.gg/index.php?title=Raiding&amp;diff=201&amp;oldid=prev"/>
		<updated>2025-06-03T20:16:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.endpixel.gg/index.php?title=Raiding&amp;amp;diff=201&amp;amp;oldid=198&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Ryan</name></author>
	</entry>
	<entry>
		<id>https://wiki.endpixel.gg/index.php?title=Raiding&amp;diff=198&amp;oldid=prev</id>
		<title>Ryan: Created page with &quot;400px  Make sure to protect your Cells, as they can be raided!  = How to raid = 400px 400px * Obtain all the items required: **Obtain a Drill to mine through the Cell Walls **Bring good gear to fight off enemy Cell Guards or Players **Bring a raiding tool to pick up Generators *Once you have all the items, you are ready to raid! * First, you need to find a cell to raid. * Simpl...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.endpixel.gg/index.php?title=Raiding&amp;diff=198&amp;oldid=prev"/>
		<updated>2025-05-29T01:47:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/File:CellFront.png&quot; title=&quot;File:CellFront.png&quot;&gt;right|400px&lt;/a&gt;  Make sure to protect your &lt;a href=&quot;/index.php/Cells&quot; title=&quot;Cells&quot;&gt;Cells&lt;/a&gt;, as they can be raided!  = How to raid = &lt;a href=&quot;/index.php/File:CellDrilling.png&quot; title=&quot;File:CellDrilling.png&quot;&gt;right|400px&lt;/a&gt; &lt;a href=&quot;/index.php/File:CellGuards.png&quot; title=&quot;File:CellGuards.png&quot;&gt;right|400px&lt;/a&gt; * Obtain all the items required: **Obtain a Drill to mine through the Cell Walls **Bring good gear to fight off enemy Cell Guards or Players **Bring a raiding tool to pick up Generators *Once you have all the items, you are ready to raid! * First, you need to find a cell to raid. * Simpl...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[file:CellFront.png|right|400px]]&lt;br /&gt;
&lt;br /&gt;
Make sure to protect your [[Cells]], as they can be raided!&lt;br /&gt;
&lt;br /&gt;
= How to raid =&lt;br /&gt;
[[file:CellDrilling.png|right|400px]]&lt;br /&gt;
[[file:CellGuards.png|right|400px]]&lt;br /&gt;
* Obtain all the items required:&lt;br /&gt;
**Obtain a Drill to mine through the Cell Walls&lt;br /&gt;
**Bring good gear to fight off enemy Cell Guards or Players&lt;br /&gt;
**Bring a raiding tool to pick up Generators&lt;br /&gt;
*Once you have all the items, you are ready to raid!&lt;br /&gt;
* First, you need to find a cell to raid.&lt;br /&gt;
* Simply run /cells to warp to the cells&amp;#039; main area. &lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Be warned, from this area onwards is a PvP area!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Find a cell and warp through the portal&lt;br /&gt;
* To start the raid, place your drill on the center block!&lt;br /&gt;
**Once you start a raid, the enemy will be alerted that their cell is being raided&lt;br /&gt;
* Once the raid is started, your drill will start drilling the wall.&lt;br /&gt;
* As this happens, the guards protecting that wall will defend that wall, and try to attack you or the drill&lt;br /&gt;
* Once the guards for that wall are defeated, the drill can freely break that wall&lt;br /&gt;
* Repeat this process until you break through every wall!&lt;br /&gt;
* After you break through every wall, that raid is considered a success. You then have 90 minutes to loot everything before the cell is reset!&lt;br /&gt;
** You will also gain cell points by breaching the cell!&lt;br /&gt;
* If you fail a raid, you will be on raid cooldown, and you cannot raid another cell for X hours!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Drills =&lt;br /&gt;
[[file:CellDrill.png|right|400px]]&lt;br /&gt;
Drills are your main source for raiding enemy cells, as they destroy cell walls.&lt;br /&gt;
* There are three tiers of drills, which get better the higher the tier:&lt;br /&gt;
** Tier 1 - Copper&lt;br /&gt;
** Tier 2 - Gold&lt;br /&gt;
** Tier 3 - Diamond&lt;br /&gt;
* You cannot place higher tier drills on lower tier cells. For example, you could not use a Diamond drill on a Tier 1 cell, but you could use a Copper drill on a Tier 2 cell.&lt;br /&gt;
* Drills will dig through walls, decreasing walls durability over time.&lt;br /&gt;
* Drills can be upgraded, which increases different stats of you drill&lt;br /&gt;
** Drills can be upgraded via shift right-clicking the drill in your hand.&lt;br /&gt;
* Drills require fuel to operate:&lt;br /&gt;
** Fuel can be obtained from the [[Cell Computer]]&lt;br /&gt;
** Fuel is consumed overtime when it is drilling&lt;br /&gt;
** You can add fuel to your drill when it is placed in a raid.&lt;br /&gt;
** By default, Drills can hold a maximum of 32 fuel at once.&lt;br /&gt;
* Once a drill hits zero fuel, it will stop drilling until it has more fuel.&lt;br /&gt;
* Drills have health. Once a drill hits zero health, it is destroyed(???)&lt;br /&gt;
** Guards have a mode where they can attack drills, so make sure the drill does not die!&lt;br /&gt;
* After a wall is destroyed, the drill will move forward and start drilling the next wall&lt;br /&gt;
* After the raid is completed, the drill will be able to be picked up(???)&lt;br /&gt;
&lt;br /&gt;
== Drill Upgrades ==&lt;br /&gt;
[[file:DrillUpgrades.png|right|400px]]&lt;br /&gt;
There are three different stats you can upgrade on a drill:&lt;br /&gt;
* Health - How much health a drill has&lt;br /&gt;
* Pulverizer - How fast it mines through a wall&lt;br /&gt;
* Fuel - How much fuel a drill can hold at once&lt;br /&gt;
&lt;br /&gt;
=== Copper Drill Upgrades ===&lt;br /&gt;
Base Stats:&lt;br /&gt;
* Health - 300 &lt;br /&gt;
* Pulverizer - 0.8&lt;br /&gt;
* Fuel - 32&lt;br /&gt;
&lt;br /&gt;
==== Copper Drill - Health ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Health&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost (Shards)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 300 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 375 || 100,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 450 || 150,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 525 || 225,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 600 || 337,500&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 675 || 506,250&lt;br /&gt;
|}&lt;br /&gt;
==== Copper Drill - Pulverizer ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost (Shards)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 0.8 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 0.7 || 150,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 0.6 || 225,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 0.5 || 337,500&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 0.4 || 506,250&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 0.3 || 759,375&lt;br /&gt;
|}&lt;br /&gt;
==== Copper Drill - Fuel ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Fuel&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost (Shards)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 32 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 64 || 75,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 128 || 112,500&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 128 || 168,750&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 128 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 128 || Free&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gold Drill Upgrades ===&lt;br /&gt;
Base Stats:&lt;br /&gt;
* Health - 450&lt;br /&gt;
* Pulverizer - 2&lt;br /&gt;
* Fuel - 32&lt;br /&gt;
&lt;br /&gt;
==== Gold Drill - Health ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Health&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost (Shards)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 450 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 600 || 250,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 750 || 375,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 900 || 562,500&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 1050 || 843,750&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 1200 || 1,265,625&lt;br /&gt;
|}&lt;br /&gt;
==== Gold Drill - Pulverizer ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost (Shards)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 2.0 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 1.8 || 375,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 1.6 || 562,599&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 1.4 || 843,750&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 1.2 || 1,265,625&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 1.0 || 1,898,438&lt;br /&gt;
|}&lt;br /&gt;
==== Gold Drill - Fuel ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Fuel&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost (Shards)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 32 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 64 || 187,500&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 128 || 281,250&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 128 || 421,875&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 128 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 128 || Free&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Diamond Drill Upgrades ===&lt;br /&gt;
Base Stats:&lt;br /&gt;
* Health - 750&lt;br /&gt;
* Pulverizer - 1&lt;br /&gt;
* Fuel - 32&lt;br /&gt;
&lt;br /&gt;
==== Diamond Drill - Health ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Health&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost (Shards)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 750 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 1125 || 750,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 1500 || 1,125,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 1875 || 1,687,500&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 2250 || 2,531,250&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 2625 || 3,796,875&lt;br /&gt;
|}&lt;br /&gt;
==== Diamond Drill - Pulverizer ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost (Shards)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 1.0 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 0.9 || 1,125,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 0.8 || 1,687,500&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 0.7 || 2,531,250&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 0.6 || 2,796,875&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 1.0 || 5,695,313&lt;br /&gt;
|}&lt;br /&gt;
==== Diamond Drill - Fuel ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Fuel&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost (Shards)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 32 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 64 || 562,500&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 128 || 843,750&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 128 || 1,265,625&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 128 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 128 || Free&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Cell Walls =&lt;br /&gt;
[[file:CellWall.png|right|400px]]&lt;br /&gt;
Cell walls are your main defense against enemy raiders, as they block the player from progressing.&lt;br /&gt;
* The amount of cell walls depends on your cell tier:&lt;br /&gt;
** Tier 1 - 4&lt;br /&gt;
** Tier 2 - 6&lt;br /&gt;
** Tier 3 - 8&lt;br /&gt;
* Drills will dig through your wall, decreasing your wall&amp;#039;s durability over time.&lt;br /&gt;
* Walls can be upgraded, which increases the durability of your wall&lt;br /&gt;
** Each wall must be upgraded individually!&lt;br /&gt;
** As you upgrade your wall, it will visually look different&lt;br /&gt;
** Walls can be upgraded via the room below your cell&lt;br /&gt;
* Each wall has 2 designated guards, who will defend that specific wall.&lt;br /&gt;
* Once a wall hits zero durability, it is destroyed.&lt;br /&gt;
* After a wall is destroyed, the attackers can advance forward to the next wall/the cell.&lt;br /&gt;
* After the raid is completed, the walls will respawn without their level being reset&lt;br /&gt;
[[file:CellWallUpgrade.png|400px]]&lt;br /&gt;
&lt;br /&gt;
==Wall Upgrade Info==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Durability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 338 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 439 || $6,500,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 540 || $7,150,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 641 || $7,865,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 742 || $8,651,500&lt;br /&gt;
|-&lt;br /&gt;
| Level 6 || 844 || $9,516,650&lt;br /&gt;
|-&lt;br /&gt;
| Level 7 || 945 || $10,468,315&lt;br /&gt;
|-&lt;br /&gt;
| Level 8 || 1046 || $11,515,146&lt;br /&gt;
|-&lt;br /&gt;
| Level 9 || 1147 || $12,666,661&lt;br /&gt;
|-&lt;br /&gt;
| Level 10 || 1248 || $13,933,327&lt;br /&gt;
|-&lt;br /&gt;
| Level 11 || 1350 || $15,326,659&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Cell Guards =&lt;br /&gt;
[[file:CellGuards.png|right|400px]]&lt;br /&gt;
Cell guards Damage players, preventing the destruction of your walls.&lt;br /&gt;
* The number of cell guards depends on your cell tier:&lt;br /&gt;
** Tier 1 - 8&lt;br /&gt;
** Tier 2 - 12&lt;br /&gt;
** Tier 3 - 16&lt;br /&gt;
* Guards are assigned to protect the walls. When your attacker is trying to destroy a specific wall, those guards assigned to that wall will protect your wall.&lt;br /&gt;
** Two guards are assigned per wall. The higher the tier cell, the more walls, the more guards you need&lt;br /&gt;
* Guards have three different modes, which switch what the guards target&lt;br /&gt;
**Players - Guards will only attack players&lt;br /&gt;
**Drills - Guards will only attack the drill&lt;br /&gt;
**Closest - Guards will attack the closest option of the two&lt;br /&gt;
* Guards can be upgraded, which increases different stats on the guard&lt;br /&gt;
** Each guard must be upgraded individually!&lt;br /&gt;
** Guards can be upgraded via the room below your cell&lt;br /&gt;
* After the guards protecting the wall are killed, the attackers can freely destroy the wall and advance.&lt;br /&gt;
* After the raid is completed, the guards will respawn without their level being reset&lt;br /&gt;
[[file:CellWallUpgrade.png|400px]]&lt;br /&gt;
&lt;br /&gt;
== Cell Guard Upgrades ==&lt;br /&gt;
There are four different stats you can upgrade on a guard:&lt;br /&gt;
* Regen - How fast a guard will regenerate health&lt;br /&gt;
* Damage - How much damage a guard does&lt;br /&gt;
* Health - How much health a guard has&lt;br /&gt;
* Speed - How fast the guard moves&lt;br /&gt;
&lt;br /&gt;
=== Regen Upgrades ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Regen&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 1 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 1.5 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 2 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 2.5 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 3 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 3.5 || $200,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Damage Upgrades ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Damage&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 6 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 7 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 8 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 9 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 10 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 12 || $200,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Health Upgrades ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Health&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 2750 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 3000 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 3250 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 3500 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 3750 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 4000 || $200,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Speed Upgrades ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 30%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! style=&amp;quot;width: 10%; text-align: center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Cost&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 0 || 1 || Free&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || 1.05 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || 1.1 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || 1.15 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || 1.2 || $200,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || 1.25 || $200,000,000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ryan</name></author>
	</entry>
</feed>